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Wednesday, January 22, 2025

GAMM online game museum opens in Rome


Italy is among the rising variety of nations with its personal online game museum, because the GAMM sport museum has opened in Rome.

The museum is open to the general public within the historic middle of Rome at Piazza della Repubblica. GAMM goals to spotlight the cultural and creative worth of video video games as interactive works permitting guests to immerse themselves in a path primarily based on the mix of historical past, expertise, and the exploration of gameplay. 

“GAMM is an excellent celebration of online game tradition that showcases a journey for preservation digitally and bodily in a contemporary house,” stated Marco Accordi Rickards, director of GAMM, in a press release. “With its iconic setting inside the coronary heart of Rome, the Museum may also be a discussion board for leisure, internet hosting cultural occasions and events. We very a lot look ahead to welcoming guests from across the globe and sharing items of sport historical past.”

Corridor of famer

Don Daglow joins the GAMM Video Recreation Corridor of Fame.

In the meantime, gaming pioneer Don Daglow was inducted into the GAMM Video Recreation Corridor of Fame in the course of the Checkpoint, the Pageant of Interactive Experiences in Rome this week.

Daglow is a pioneering sport designer, author, producer and studio GM who has labored on each technology of online game consoles, beginning within the period of the unique Atari VCS within the Seventies. His groups have shipped over $1 billion in sport merchandise, and along with his private initiatives he serves as an advisor to on-line, cell, PC and console sport groups.

Daglow is one in every of three sport makers (with John Carmack and Mike Morhaime) to obtain each a Technical Emmy Award (2008, for creating Neverwinter Nights) and a DICE Award (2002, Excellent Achievement in Visible Engineering by Stormfront Studios for The Lord of the Rings: The Two Towers).

Daglow is the longest-serving lively developer within the video video games trade (1971 – current). He produced two of the primary three sports activities titles ever revealed by Digital Arts. So far he has labored on over 100 video games, together with the Carmen Sandiego collection, Earl Weaver Baseball, Madden NFL Soccer, NASCAR Racing, Neverwinter Nights, Prince of Persia, Sim Metropolis, the SSI “Gold Field” Dungeons & Dragons video games, Tony La Russa Baseball, Intellivision Utopia, and World of Tanks.

Born from Vigamus

A part of the GAMM sport museum exhibit in Rome.

Born from the extraordinary success story of Vigamus – The Video Recreation Museum of Rome, which has hosted over two million guests from around the globe since its inception in 2012, GAMM will probably be open seven days every week, and can span roughly 700 sq. meters, divided into two ranges and three thematic areas.

GAMM provides an immersive and interactive journey by the world of video video games, combining cutting-edge digital content material with a set of distinctive, useful artifacts. It promotes the interactive medium as a type of cultural artwork and expression.

The exhibition space of GAMM – Recreation Museum options three principal completely different interconnected ranges, permitting a number of immersive experiences:

  • GAMMDome is an immersive path all through digital interactive stations with contributions from trade consultants. It focuses on 4 ideas: expertise, exhibition, schooling and leisure. The trail interconnects digital contributions with a bodily exhibition of distinctive objects, consoles, items and donations that made the historical past of video games.
  • PARC Path of Arcadia is the second thematic space of the museum, devoted to the golden age of coin-op video games, spanning from the late ’70s by the ’80s, with some forays into the early ’90s. 
  • HIP Historic Playground is one the second degree of the exhibition house. This space is solely devoted to gameplay, providing an immersive expertise that deeply explores sport construction, interplay mechanisms, and sport design guidelines, with an in depth evaluation of the historic evolution of video video games, the applied sciences used, and the varied goal audiences.

The museum is designed not just for online game lovers but additionally for households, younger individuals, vacationers, faculties, academies, and trade consultants, and for anybody enthusiastic about discovering the distinctive cultural medium that has, through the years, captivated and moved individuals of all ages and backgrounds. The museum will probably be open seven days every week from 9:30 a.m. to 7:30 p.m. and on Fridays and Saturdays additionally from 8:30 p.m. to 11:30 p.m. Tickets to the museum will price 15 euros.

The GAMM sport museum is now open to the general public in Rome.

Kabuto is a technological start-up with a heritage rooted in over 25  years of expertise within the discipline of interactive works. It was based by the crew behind Vigamus Group. GAMM sport museum goals to proceed the group’s historical past in preserving, selling, and increasing the cultural and creative worth of the interactive medium as a cutting-edge museum house. The journey has seen the event of a number of key belongings, together with the Vigamus – the Videogame Museum of Rome, which opened its doorways in 2012, and the Vigamus Academy, providing specialised coaching since 2014.


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